For the complete documentation index, see llms.txt. This page is also available as Markdown.

⚙️GearScore/Grade System

GearScore is the total score from the equipment the character is currently wearing The higher the score, the more it reflects the strength of the item set, and the greater the chance of ranking high on the server


What is GearScore?

This system is used to measure the “overall power of the equipped items” that a player is wearing, by calculating weapons, armor, helmets, accessories, cards, and Enchant/Orb together into a final score


Basic calculation principles

Weapon

The basic weapon formula is:

ATK + MATK + Grade Score + Weapon Level Score + Refine Score + Card / Enchant Score

Armor

The basic armor formula is:

(DEF × 2) + Weight + Grade Score + Armor Level Score + Refine Score + Tier Score + Card / Enchant Score

The system also adds bonus points from:

  • Item Grade

  • Weapon/Armor Level

  • Refinement value

  • Headgear / Accessory Tier

  • Card Tier

  • Orb / Enchant Tier

1) Grade Score

Armor Grade

Grade
Score

D

500

C

1,250

B

3,400

A

8,500

Weapon Grade

Grade
Score

D

200

C

500

B

1,375

A

3,400

The higher the Grade, the stronger the score bonus, especially Grade A, which significantly boosts GearScore

2) Armor Level / Weapon Level Score

Armor Level

Armor Level
Score

2

3,000

The system assigns Armor Level bonus only for Level 2 in the data provided. Armor Level 1 is considered the base value and does not receive any extra bonus in this table

Weapon Level

Weapon Level
Score

1

200

2

1,200

3

3,500

4

8,500

High-level weapons have a major impact on the score, especially Weapon Level 4, which gets a very large base bonus


3) Armor refinement score

Refine
Score

+1

250

+2

550

+3

1,200

+4

2,500

+5

8,700

+6

10,450

+7

12,000

+8

13,800

+9

15,850

+10

19,800

The key turning point for armor is the +5 and above because the score jumps significantly


4) Weapon refinement score

Weapon refinement points are separated by Weapon Level

Weapon Level 1

Refine
Score

+1

50

+2

115

+3

240

+4

500

+5

1,750

+6

2,100

+7

2,400

+8

2,800

+9

3,200

+10

4,000

Weapon Level 2

Refine
Score

+1

100

+2

250

+3

500

+4

1,000

+5

3,500

+6

4,200

+7

4,800

+8

5,500

+9

6,350

+10

7,900

Weapon Level 3

Refine
Score

+1

125

+2

300

+3

600

+4

1,250

+5

4,350

+6

5,200

+7

6,000

+8

6,850

+9

7,900

+10

9,900

Weapon Level 4

Refine
Score

+1

175

+2

400

+3

850

+4

1,750

+5

6,100

+6

7,300

+7

8,400

+8

9,650

+9

11,100

+10

13,900

The higher the Weapon Level, the more the refinement score increases as well, with Level 4 weapons showing the clearest effect


5) Headgear and accessory Tier score

Headgear Tier

Tier
Score

1

200

2

500

3

1,250

4

3,500

Accessory Tier

Tier
Score

1

100

2

500

Headgear and accessories receive bonus points according to the Tier defined in the item database. If no extra Tier is specified, the system will use the base value according to the structure set in the system


6) Card score

Card Tier

Tier
Score

1

200

2

500

3

1,250

4

3,500

5

10,000

High-tier cards can boost GearScore greatly, especially Tier 5, which gives up to 10,000 points per piece


7) Orb / Enchant score

Orb / Enchant Tier

Tier
Score

1

200

2

500

3

1,250

Orbs / Enchants in the Enchant Card group also receive bonus points according to Tier


8) Which item types get points from what?

Weapon

Weapons get points from:

  • ATK

  • MATK

  • Grade

  • Weapon Level

  • Refine

  • Card

  • Enchant / Orb

Armor

Armor gets points from:

  • DEF × 2

  • Weight

  • Grade

  • Armor Level

  • Refine

  • Headgear or accessory Tier

  • Card

  • Enchant / Orb

Headgear

Headgear is a type of armor, but it gets additional bonus from Headgear Tier

Accessories

Accessories are a type of armor, but they get additional bonus from Accessory Tier

Card

Bonus points according to Card Tier

Orb / Enchant

Bonus points according to Orb / Enchant Tier


9) Easy-to-understand calculation example

Weapon example

Suppose a weapon has these values:

  • ATK + MATK = 300

  • Grade A = 3,400

  • Weapon Level 4 = 8,500

  • Refine +10 of Weapon Lv.4 = 13,900

  • Equip a Tier 3 card = 1,250

The total score will be:

Armor example

Suppose an armor has these values:

  • DEF = 50

  • Weight = 100

  • Base = (50 × 2) + 100 = 200

  • Grade B = 3,400

  • Armor Level 2 = 3,000

  • Refine +8 = 13,800

  • Tier 2 card = 500

The total score will be:

This example uses the actual formula and table from the system's GearScore database


10) How to quickly raise GearScore

If you want to increase your score noticeably, this order is recommended

Overall priority order

  1. Upgrade weapons to a higher Weapon Level

  2. Increase weapon refinement

  3. Raise the Grade of weapons and armor

  4. Use high-tier cards

  5. Use high-tier headgear

  6. Use high-tier accessories

  7. Add high-tier Orb / Enchant


11) Frequently asked questions

Q: Does GearScore count only the items currently equipped?

Yes, the system calculates from the equipment the character is currently wearing is wearing at that time

Q: Do all cards give the same score?

No, it depends on Card Tier

Q: Does Enchant / Orb count too?

Yes, if the item is in the Orb / Enchant Tier

Q: Do headgear and accessories matter?

Yes, and if they are high-tier items, they can help boost the score very well

Q: How much does refinement matter?

It matters a lot, especially at +5 and above, and it is even more noticeable with high-level weapons and heavily refined armor


12) Tips for ranking climbers

If your goal is to rank on the server's GearScore leaderboard:

  • Use level 3–4 weapons

  • Push refinement to the point where the score jumps

  • Use high-tier cards

  • Don't overlook headgear and accessories

  • Choose a set with a high Grade

  • Use Enchant / Orb completely

Players who manage their equipment best not only deal more damage, but also have a chance to stand on the server's ranking throne


13) Short summary

This server's GearScore system is calculated from:

  • The basic power of the equipment

  • Grade

  • The equipment level

  • Refinement

  • Item Tier

  • Card

  • Enchant / Orb

So if you want to increase GearScore as quickly as possible:

  • Start with Weapon

  • then continue with Refine

  • supplement with Cards / Tier / Enchant

then gradually assemble the most complete set

Last updated