# GuildWar Season1

## Competition Guide and Rules for Players

Welcome to the competition **Guild War FinnRO**\
A battle of honor where every guild must plan, attack, defend, and seize castles to earn as many points as possible within the competition time

## 🏰 Guild War Castle Scoring System

In FinnRO's Guild War competition, there will be a total of **20 castles**\
Each castle will have a different point value ranging from **1–5 points** depending on the castle's importance

In addition, if any guild can **successfully break the Emperium stone** during the competition\
but **does not end up owning the castle** that guild will receive **1 bonus point**

This system was designed to keep the competition intense throughout the entire match\
whether early game, mid game, or late game, every guild always has a chance to turn things around

## 📊 Castle Scoreboard

| Castle            | Points |
| ----------------- | -----: |
| Nuernberg         |      5 |
| Wuerzburg         |      4 |
| Neuschwanstein    |      5 |
| Hohenschwangau    |      4 |
| Rothenburg        |      3 |
| Repherion         |      2 |
| Mersetzdeitz      |      3 |
| Yesnelph          |      2 |
| Bergel            |      1 |
| Eeyorbriggar      |      1 |
| Holy Shadow       |      5 |
| Scarlet Palace    |      4 |
| Bright Arbor      |      3 |
| Sacred Altar      |      2 |
| Bamboo Grove Hill |      1 |
| Kriemhild         |      5 |
| Skoegul           |      4 |
| Swanhild          |      3 |
| Fadhgridh         |      2 |
| Gondul            |      1 |

## 🎯 Scoring Method

* The guild that owns the castle at the end of the competition will receive points according to that castle's value
* If a guild can break the Emperium stone during the war but does not own the castle in the end, it will receive **1 point**
* Every point affects the overall competition ranking
* Planning to seize the main castle, or collecting points from destroying the stone, all affect victory

## 📜 Competition Regulations

{% stepper %}
{% step %}

#### Eligibility of participating guilds

The guilds entering the competition must have **more than 16 members**
{% endstep %}

{% step %}

#### The use of cheats or any kind of assist programs is prohibited

If detected at any time, it will be **disqualified immediately** ❌
{% endstep %}
{% endstepper %}

## ⚖️ Guild War FinnRO Gameplay Rules

{% stepper %}
{% step %}

#### Rules for stone capture and use of secondary guilds

You may use stone-capture techniques or hold the guild stone\
but **using a secondary guild or allied guild to alternate attacks on guild stones in order to control the castle is strictly prohibited**

If the staff finds that a rule has been violated:

* all rewards will be forfeited
* If a guild that broke the rules wins the castle, all prize money will be **rolled over to the next Guild War**
  {% endstep %}

{% step %}

#### No alternating attacks on stones during the last 15 minutes

before the Guild War ends **Last 15 minutes**\
Alternating attacks on stones is strictly prohibited

If there is a report or complaint, along with evidence submitted for staff review:

* that castle will **not distribute prize money**
* If a guild that broke the rules wins the castle, all prize money will be **rolled over to the next Guild War**
  {% endstep %}

{% step %}

#### No forming alliances or helping each other

Each guild **cannot form alliances or assist one another**

If there is a report or complaint, along with evidence submitted for staff review\
and behavior is found to be in line with **emotional alliance** or mutual assistance:

* the involved guilds **will both receive no rewards**
  {% endstep %}

{% step %}

#### Registered guilds must actually participate within the specified time

When Guild War begins at **9:00 PM**\
within **9:15 PM** the registered guild must be ready and join the competition

**Examples considered invalid**

* Registered, but only played for **the last 10 minutes**
* Registered, but did not actually join at the beginning of the competition

If a guild that broke the rules wins the castle:

* all prize money will be **rolled over to the next Guild War**
  {% endstep %}

{% step %}

#### Non-guild players are prohibited from joining GVG

Players who have not joined a guild, or do not belong to a guild\
are strictly prohibited from joining the **GVG** at all

If violated:

* will be **suspended**
* and **IP banned immediately**
  {% endstep %}

{% step %}

#### Do not use bugs or abnormal methods to bypass the GVG map

Do not use **items / skills / bugs / any other methods**\
that allow bypassing on the GVG map or cause teleportation on the GVG map

especially cases that put the defending side at a disadvantage\
compared to normal Guild War gameplay
{% endstep %}

{% step %}

#### Do not use Hiding / Cloaking vision aids or other assist programs

The following programs are strictly prohibited:

* Programs that can see players in the **Hiding** or **Cloaking**
* Potion pumping assistance programs
* Buff assistance programs
* Programs that cut character motion to allow skill use faster than normal
* All types of assist programs

If violated:

* will be **suspended**
* and **IP banned immediately**
  {% endstep %}

{% step %}

#### Do not attack castles outside the Guild War opening time

Players are prohibited from attacking castles that are not open for ownership\
outside of the **weekly Guild War**

Before each Guild War event begins:

* the castles will be set to **neutral status**
* to prepare for the next round of the territory war
  {% endstep %}
  {% endstepper %}

## ❗ Important note

Staff decisions are final\
Please respect all server rules so the competition remains fair and enjoyable for everyone

## 🔥 Key Summary of Guild War FinnRO

* Compete with skill, strategy, and guild readiness
* Every point matters and affects the overall ranking
* The main castle can change the game
* Small castles and points from breaking stones can also turn the game around
* Honest play is the heart of true competition

We wish every guild good luck on the battlefield\
and prove to everyone who is the ruler of the throne of **Guild War FinnRO** 🏆

### 📅 Season 1 Schedule

| Round | Competition Date          | Castle            | Points |
| ----- | ------------------------- | ----------------- | -----: |
| 1     | Saturday, April 25, 2026  | Sacred Altar      |      2 |
| 2     | Wednesday, April 29, 2026 | Nuernberg         |      5 |
| 3     | Saturday, May 2, 2026     | Bergel            |      1 |
| 4     | Wednesday, May 6, 2026    | Scarlet Palace    |      4 |
| 5     | Saturday, May 9, 2026     | Yesnelph          |      2 |
| 6     | Wednesday, May 13, 2026   | Rothenburg        |      3 |
| 7     | Saturday, May 16, 2026    | Holy Shadow       |      5 |
| 8     | Wednesday, May 20, 2026   | Bamboo Grove Hill |      1 |
| 9     | Saturday, May 23, 2026    | Bright Arbor      |      3 |
| 10    | Wednesday, May 27, 2026   | Hohenschwangau    |      4 |
| 11    | Saturday, May 30, 2026    | Repherion         |      2 |
| 12    | Wednesday, June 3, 2026   | Kriemhild         |      5 |
| 13    | Saturday, June 6, 2026    | Eeyorbriggar      |      1 |
| 14    | Wednesday, June 10, 2026  | Mersetzdeitz      |      3 |
| 15    | Saturday, June 13, 2026   | Wuerzburg         |      4 |
| 16    | Wednesday, June 17, 2026  | Fadhgridh         |      2 |
| 17    | Saturday, June 20, 2026   | Neuschwanstein    |      5 |
| 18    | Wednesday, June 24, 2026  | Gondul            |      1 |
| 19    | Saturday, June 27, 2026   | Swanhild          |      3 |
| 20    | Wednesday, July 1, 2026   | Skoegul           |      4 |

***

***

### 📌 Season 1 Duration

* Season Start: **Saturday, April 25, 2026**
* Season End: **Wednesday, July 1, 2026**
* Total: **20 competition rounds**
* Competition frequency: **Twice a week**
* Regular competition days: **Wednesday / Saturday**

***

### 🏰 Season Format

* 1 round of competition = 1 castle
* After competing for **20 castles** it is considered the end of **Season 1**
* The total points of each guild will be accumulated throughout the season
* The guild with the highest total score will be the season winner
* A guild that can break the Emperium stone during the competition but does not own the castle in the end will receive **1 bonus point**

***

### 💰 Per-Round Rewards

#### The guild that owns the castle in that round

will receive prize money of **1,000 baht**

#### The guild that participates in the competition but does not own the castle

will receive a support prize of **500 baht**

> Note: All rewards are subject to the competition rules and must not fall into any violation determined by the staff

***

### 🏆 Accumulated Rewards at Season End

When the competition ends after all **20 rounds**\
the staff will total the accumulated points of all guilds throughout the season\
and award additional support prizes according to the overall ranking as follows

| Rank      | Support Reward |
| --------- | -------------: |
| Rank 1    |    20,000 baht |
| Rank 2    |     5,000 baht |
| Rank 3    |     3,000 baht |
| 4th place |     1,000 baht |

***

### 📌 Notes on Accumulated Rewards

* The guild with the highest total score at the end of the season will receive **20,000 baht support reward**
* The guild with the next highest score will receive rewards according to rank order
* Support prize money for lower ranks will **not be less than 1,000 baht**
* If an investigation finds that any guild has violated the competition rules, the staff reserves the right to **withhold rewards**, **disqualify**, or **consider transferring the right to the next-ranked guild** as appropriate

***

### 🔥 Season 1 Reward Summary

Guild War Season 1 will have both:

* **per-round rewards** for all guilds participating in the competition
* **major season rewards** for the guild that accumulates the best score

Therefore, every match is important\
whether it is fighting for a win in each round or collecting points to rise in the overall season rankings

We ask every guild to prepare as well as possible\
and prove to everyone who is the supreme ruler of the battle of **Guild War FinnRO Season 1** 🏰⚔️


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